MonobjcMonobjc Documented Class Library
glRenderbufferStorage Method (p0, p1, p2, p3)
NamespacesMonobjc.OpenGLGLglRenderbufferStorage(UInt32, UInt32, Int32, Int32)

Original signature is 'extern void glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glRenderbufferStorage(
	uint p0,
	uint p1,
	int p2,
	int p3
)
Public Shared Sub glRenderbufferStorage ( _
	p0 As UInteger, _
	p1 As UInteger, _
	p2 As Integer, _
	p3 As Integer _
)
public:
static void glRenderbufferStorage(
	unsigned int p0, 
	unsigned int p1, 
	int p2, 
	int p3
)
Parameters
p0 (UInt32)

[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorage(System.UInt32,System.UInt32,System.Int32,System.Int32)"]

p1 (UInt32)

[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorage(System.UInt32,System.UInt32,System.Int32,System.Int32)"]

p2 (Int32)

[Missing <param name="p2"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorage(System.UInt32,System.UInt32,System.Int32,System.Int32)"]

p3 (Int32)

[Missing <param name="p3"/> documentation for "M:Monobjc.OpenGL.GL.glRenderbufferStorage(System.UInt32,System.UInt32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)