MonobjcMonobjc Documented Class Library
glClientActiveTexture Method (texture)
NamespacesMonobjc.OpenGLGLglClientActiveTexture(UInt32)

Original signature is 'extern void glClientActiveTexture (GLenum texture);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glClientActiveTexture(
	uint texture
)
Public Shared Sub glClientActiveTexture ( _
	texture As UInteger _
)
public:
static void glClientActiveTexture(
	unsigned int texture
)
Parameters
texture (UInt32)

[Missing <param name="texture"/> documentation for "M:Monobjc.OpenGL.GL.glClientActiveTexture(System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)