MonobjcMonobjc Documented Class Library
glBindAttribLocation Method (program, index, name)
NamespacesMonobjc.OpenGLGLglBindAttribLocation(UInt32, UInt32, SByte%)

Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glBindAttribLocation(
	uint program,
	uint index,
	ref sbyte name
)
Public Shared Sub glBindAttribLocation ( _
	program As UInteger, _
	index As UInteger, _
	ByRef name As SByte _
)
public:
static void glBindAttribLocation(
	unsigned int program, 
	unsigned int index, 
	signed char% name
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glBindAttribLocation(System.UInt32,System.UInt32,System.SByte@)"]

index (UInt32)

[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glBindAttribLocation(System.UInt32,System.UInt32,System.SByte@)"]

name (SByte%)

[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glBindAttribLocation(System.UInt32,System.UInt32,System.SByte@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)