MonobjcMonobjc Documented Class Library
glBeginConditionalRenderNV Method (id, mode)
NamespacesMonobjc.OpenGLGLglBeginConditionalRenderNV(UInt32, UInt32)

Original signature is 'extern void glBeginConditionalRenderNV (GLuint id, GLenum mode);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glBeginConditionalRenderNV(
	uint id,
	uint mode
)
Public Shared Sub glBeginConditionalRenderNV ( _
	id As UInteger, _
	mode As UInteger _
)
public:
static void glBeginConditionalRenderNV(
	unsigned int id, 
	unsigned int mode
)
Parameters
id (UInt32)

[Missing <param name="id"/> documentation for "M:Monobjc.OpenGL.GL.glBeginConditionalRenderNV(System.UInt32,System.UInt32)"]

mode (UInt32)

[Missing <param name="mode"/> documentation for "M:Monobjc.OpenGL.GL.glBeginConditionalRenderNV(System.UInt32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)