MonobjcMonobjc Documented Class Library
glMultiTexCoord4svARB Method (p0, p1)
NamespacesMonobjc.OpenGLGLglMultiTexCoord4svARB(UInt32, array<Int16>[]()[][])

Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord4svARB(
	uint p0,
	short[] p1
)
Public Shared Sub glMultiTexCoord4svARB ( _
	p0 As UInteger, _
	p1 As Short() _
)
public:
static void glMultiTexCoord4svARB(
	unsigned int p0, 
	array<short>^ p1
)
Parameters
p0 (UInt32)

[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4svARB(System.UInt32,System.Int16[])"]

p1 (array<Int16>[]()[][])

[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4svARB(System.UInt32,System.Int16[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)