MonobjcMonobjc Documented Class Library
glUniformBufferEXT Method (program, location, buffer)
NamespacesMonobjc.OpenGLGLglUniformBufferEXT(UInt32, Int32, UInt32)

Original signature is 'extern void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniformBufferEXT(
	uint program,
	int location,
	uint buffer
)
Public Shared Sub glUniformBufferEXT ( _
	program As UInteger, _
	location As Integer, _
	buffer As UInteger _
)
public:
static void glUniformBufferEXT(
	unsigned int program, 
	int location, 
	unsigned int buffer
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glUniformBufferEXT(System.UInt32,System.Int32,System.UInt32)"]

location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniformBufferEXT(System.UInt32,System.Int32,System.UInt32)"]

buffer (UInt32)

[Missing <param name="buffer"/> documentation for "M:Monobjc.OpenGL.GL.glUniformBufferEXT(System.UInt32,System.Int32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)