Original signature is 'extern void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);'
C# | Visual Basic | Visual C++ |
- location (Int32)
[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]
- v0 (Int32)
[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]
- v1 (Int32)
[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]
- v2 (Int32)
[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]
- v3 (Int32)
[Missing <param name="v3"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)