MonobjcMonobjc Documented Class Library
glUniform4iARB Method (location, v0, v1, v2, v3)
NamespacesMonobjc.OpenGLGLglUniform4iARB(Int32, Int32, Int32, Int32, Int32)

Original signature is 'extern void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform4iARB(
	int location,
	int v0,
	int v1,
	int v2,
	int v3
)
Public Shared Sub glUniform4iARB ( _
	location As Integer, _
	v0 As Integer, _
	v1 As Integer, _
	v2 As Integer, _
	v3 As Integer _
)
public:
static void glUniform4iARB(
	int location, 
	int v0, 
	int v1, 
	int v2, 
	int v3
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]

v0 (Int32)

[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]

v1 (Int32)

[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]

v2 (Int32)

[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]

v3 (Int32)

[Missing <param name="v3"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4iARB(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)