MonobjcMonobjc Documented Class Library
glUniform4f Method (location, v0, v1, v2, v3)
NamespacesMonobjc.OpenGLGLglUniform4f(Int32, Single, Single, Single, Single)

Original signature is 'extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform4f(
	int location,
	float v0,
	float v1,
	float v2,
	float v3
)
Public Shared Sub glUniform4f ( _
	location As Integer, _
	v0 As Single, _
	v1 As Single, _
	v2 As Single, _
	v3 As Single _
)
public:
static void glUniform4f(
	int location, 
	float v0, 
	float v1, 
	float v2, 
	float v3
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4f(System.Int32,System.Single,System.Single,System.Single,System.Single)"]

v0 (Single)

[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4f(System.Int32,System.Single,System.Single,System.Single,System.Single)"]

v1 (Single)

[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4f(System.Int32,System.Single,System.Single,System.Single,System.Single)"]

v2 (Single)

[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4f(System.Int32,System.Single,System.Single,System.Single,System.Single)"]

v3 (Single)

[Missing <param name="v3"/> documentation for "M:Monobjc.OpenGL.GL.glUniform4f(System.Int32,System.Single,System.Single,System.Single,System.Single)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)