Original signature is 'extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);'
C# | Visual Basic | Visual C++ |
public static void glMap2f( uint target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points )
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- u1 (Single)
[Missing <param name="u1"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- u2 (Single)
[Missing <param name="u2"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- ustride (Int32)
[Missing <param name="ustride"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- uorder (Int32)
[Missing <param name="uorder"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- v1 (Single)
[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- v2 (Single)
[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- vstride (Int32)
[Missing <param name="vstride"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- vorder (Int32)
[Missing <param name="vorder"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- points (array<Single>[]()[][])
[Missing <param name="points"/> documentation for "M:Monobjc.OpenGL.GL.glMap2f(System.UInt32,System.Single,System.Single,System.Int32,System.Int32,System.Single,System.Single,System.Int32,System.Int32,System.Single[])"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)