MonobjcMonobjc Documented Class Library
glUniform3f Method (location, v0, v1, v2)
NamespacesMonobjc.OpenGLGLglUniform3f(Int32, Single, Single, Single)

Original signature is 'extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform3f(
	int location,
	float v0,
	float v1,
	float v2
)
Public Shared Sub glUniform3f ( _
	location As Integer, _
	v0 As Single, _
	v1 As Single, _
	v2 As Single _
)
public:
static void glUniform3f(
	int location, 
	float v0, 
	float v1, 
	float v2
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3f(System.Int32,System.Single,System.Single,System.Single)"]

v0 (Single)

[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3f(System.Int32,System.Single,System.Single,System.Single)"]

v1 (Single)

[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3f(System.Int32,System.Single,System.Single,System.Single)"]

v2 (Single)

[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3f(System.Int32,System.Single,System.Single,System.Single)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)