MonobjcMonobjc Documented Class Library
gluUnProject Method (winX, winY, winZ, model, proj, view, objX, objY, objZ)
NamespacesMonobjc.OpenGLGLgluUnProject(Double, Double, Double, array<Double>[]()[][], array<Double>[]()[][], IntPtr, IntPtr, Double%, IntPtr)

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

Declaration Syntax
C#Visual BasicVisual C++
public static int gluUnProject(
	double winX,
	double winY,
	double winZ,
	double[] model,
	double[] proj,
	IntPtr view,
	IntPtr objX,
	out double objY,
	IntPtr objZ
)
Public Shared Function gluUnProject ( _
	winX As Double, _
	winY As Double, _
	winZ As Double, _
	model As Double(), _
	proj As Double(), _
	view As IntPtr, _
	objX As IntPtr, _
	<OutAttribute> ByRef objY As Double, _
	objZ As IntPtr _
) As Integer
public:
static int gluUnProject(
	double winX, 
	double winY, 
	double winZ, 
	array<double>^ model, 
	array<double>^ proj, 
	IntPtr view, 
	IntPtr objX, 
	[OutAttribute] double% objY, 
	IntPtr objZ
)
Parameters
winX (Double)

[Missing <param name="winX"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

winY (Double)

[Missing <param name="winY"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

winZ (Double)

[Missing <param name="winZ"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

model (array<Double>[]()[][])

[Missing <param name="model"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

proj (array<Double>[]()[][])

[Missing <param name="proj"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

view (IntPtr)

[Missing <param name="view"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

objX (IntPtr)

[Missing <param name="objX"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

objY (Double%)

[Missing <param name="objY"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

objZ (IntPtr)

[Missing <param name="objZ"/> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.gluUnProject(System.Double,System.Double,System.Double,System.Double[],System.Double[],System.IntPtr,System.IntPtr,System.Double@,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)