MonobjcMonobjc Documented Class Library
glGetUniformfv Method (program, location, params)
NamespacesMonobjc.OpenGLGLglGetUniformfv(UInt32, Int32, Single%)

Original signature is 'extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetUniformfv(
	uint program,
	int location,
	out float params
)
Public Shared Sub glGetUniformfv ( _
	program As UInteger, _
	location As Integer, _
	<OutAttribute> ByRef params As Single _
)
public:
static void glGetUniformfv(
	unsigned int program, 
	int location, 
	[OutAttribute] float% params
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformfv(System.UInt32,System.Int32,System.Single@)"]

location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformfv(System.UInt32,System.Int32,System.Single@)"]

params (Single%)

[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformfv(System.UInt32,System.Int32,System.Single@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)