Original signature is 'extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glGetUniformfv ( _ program As UInteger, _ location As Integer, _ <OutAttribute> ByRef params As Single _ )
public: static void glGetUniformfv( unsigned int program, int location, [OutAttribute] float% params )
Parameters
- program (UInt32)
[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformfv(System.UInt32,System.Int32,System.Single@)"]
- location (Int32)
[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformfv(System.UInt32,System.Int32,System.Single@)"]
- params (Single%)
[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformfv(System.UInt32,System.Int32,System.Single@)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)