Original signature is 'extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
public: static void glMaterialiv( unsigned int face, unsigned int pname, IntPtr params )
Parameters
- face (UInt32)
[Missing <param name="face"/> documentation for "M:Monobjc.OpenGL.GL.glMaterialiv(System.UInt32,System.UInt32,System.IntPtr)"]
- pname (UInt32)
[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glMaterialiv(System.UInt32,System.UInt32,System.IntPtr)"]
- params (IntPtr)
[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glMaterialiv(System.UInt32,System.UInt32,System.IntPtr)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)