MonobjcMonobjc Documented Class Library
glIsTexture Method (texture)
NamespacesMonobjc.OpenGLGLglIsTexture(UInt32)

Original signature is 'extern GLboolean glIsTexture (GLuint texture);'

Declaration Syntax
C#Visual BasicVisual C++
public static byte glIsTexture(
	uint texture
)
Public Shared Function glIsTexture ( _
	texture As UInteger _
) As Byte
public:
static unsigned char glIsTexture(
	unsigned int texture
)
Parameters
texture (UInt32)

[Missing <param name="texture"/> documentation for "M:Monobjc.OpenGL.GL.glIsTexture(System.UInt32)"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glIsTexture(System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)