Original signature is 'extern GLboolean glIsTexture (GLuint texture);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
public: static unsigned char glIsTexture( unsigned int texture )
Parameters
- texture (UInt32)
[Missing <param name="texture"/> documentation for "M:Monobjc.OpenGL.GL.glIsTexture(System.UInt32)"]
Return Value
[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glIsTexture(System.UInt32)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)