MonobjcMonobjc Documented Class Library
glCreateShaderObjectARB Method (shaderType)
NamespacesMonobjc.OpenGLGLglCreateShaderObjectARB(UInt32)

Original signature is 'extern GLhandleARB glCreateShaderObjectARB(GLenum shaderType);'

Declaration Syntax
C#Visual BasicVisual C++
public static IntPtr glCreateShaderObjectARB(
	uint shaderType
)
Public Shared Function glCreateShaderObjectARB ( _
	shaderType As UInteger _
) As IntPtr
public:
static IntPtr glCreateShaderObjectARB(
	unsigned int shaderType
)
Parameters
shaderType (UInt32)

[Missing <param name="shaderType"/> documentation for "M:Monobjc.OpenGL.GL.glCreateShaderObjectARB(System.UInt32)"]

Return Value

[Missing <returns> documentation for "M:Monobjc.OpenGL.GL.glCreateShaderObjectARB(System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)