MonobjcMonobjc Documented Class Library
glBindFragDataLocationEXT Method (program, colorNumber, name)
NamespacesMonobjc.OpenGLGLglBindFragDataLocationEXT(UInt32, UInt32, array<SByte>[]()[][])

Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glBindFragDataLocationEXT(
	uint program,
	uint colorNumber,
	sbyte[] name
)
Public Shared Sub glBindFragDataLocationEXT ( _
	program As UInteger, _
	colorNumber As UInteger, _
	name As SByte() _
)
public:
static void glBindFragDataLocationEXT(
	unsigned int program, 
	unsigned int colorNumber, 
	array<signed char>^ name
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glBindFragDataLocationEXT(System.UInt32,System.UInt32,System.SByte[])"]

colorNumber (UInt32)

[Missing <param name="colorNumber"/> documentation for "M:Monobjc.OpenGL.GL.glBindFragDataLocationEXT(System.UInt32,System.UInt32,System.SByte[])"]

name (array<SByte>[]()[][])

[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glBindFragDataLocationEXT(System.UInt32,System.UInt32,System.SByte[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)