MonobjcMonobjc Documented Class Library
glTexCoord4i Method (s, t, r, q)
NamespacesMonobjc.OpenGLGLglTexCoord4i(Int32, Int32, Int32, Int32)

Original signature is 'extern void glTexCoord4i (GLint s, GLint t, GLint r, GLint q);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glTexCoord4i(
	int s,
	int t,
	int r,
	int q
)
Public Shared Sub glTexCoord4i ( _
	s As Integer, _
	t As Integer, _
	r As Integer, _
	q As Integer _
)
public:
static void glTexCoord4i(
	int s, 
	int t, 
	int r, 
	int q
)
Parameters
s (Int32)

[Missing <param name="s"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4i(System.Int32,System.Int32,System.Int32,System.Int32)"]

t (Int32)

[Missing <param name="t"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4i(System.Int32,System.Int32,System.Int32,System.Int32)"]

r (Int32)

[Missing <param name="r"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4i(System.Int32,System.Int32,System.Int32,System.Int32)"]

q (Int32)

[Missing <param name="q"/> documentation for "M:Monobjc.OpenGL.GL.glTexCoord4i(System.Int32,System.Int32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)