Original signature is 'extern void glLightf (GLenum light, GLenum pname, GLfloat param);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
public: static void glLightf( unsigned int light, unsigned int pname, float param )
Parameters
- light (UInt32)
[Missing <param name="light"/> documentation for "M:Monobjc.OpenGL.GL.glLightf(System.UInt32,System.UInt32,System.Single)"]
- pname (UInt32)
[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glLightf(System.UInt32,System.UInt32,System.Single)"]
- param (Single)
[Missing <param name="param"/> documentation for "M:Monobjc.OpenGL.GL.glLightf(System.UInt32,System.UInt32,System.Single)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)