MonobjcMonobjc Documented Class Library
glGetUniformiv Method (program, location, params)
NamespacesMonobjc.OpenGLGLglGetUniformiv(UInt32, Int32, Int32%)

Original signature is 'extern void glGetUniformiv (GLuint program, GLint location, GLint *params);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetUniformiv(
	uint program,
	int location,
	out int params
)
Public Shared Sub glGetUniformiv ( _
	program As UInteger, _
	location As Integer, _
	<OutAttribute> ByRef params As Integer _
)
public:
static void glGetUniformiv(
	unsigned int program, 
	int location, 
	[OutAttribute] int% params
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformiv(System.UInt32,System.Int32,System.Int32@)"]

location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformiv(System.UInt32,System.Int32,System.Int32@)"]

params (Int32%)

[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformiv(System.UInt32,System.Int32,System.Int32@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)