Original signature is 'extern void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'
Declaration Syntax
Parameters
- location (Int32)
[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x3fv(System.Int32,System.Int32,System.Byte,System.Single[])"]
- count (Int32)
[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x3fv(System.Int32,System.Int32,System.Byte,System.Single[])"]
- transpose (Byte)
[Missing <param name="transpose"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x3fv(System.Int32,System.Int32,System.Byte,System.Single[])"]
- value (array<Single>[]()[][])
[Missing <param name="value"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x3fv(System.Int32,System.Int32,System.Byte,System.Single[])"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)