MonobjcMonobjc Documented Class Library
glUniformMatrix2x4fv Method (location, count, transpose, value)
NamespacesMonobjc.OpenGLGLglUniformMatrix2x4fv(Int32, Int32, Byte, array<Single>[]()[][])

Original signature is 'extern void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniformMatrix2x4fv(
	int location,
	int count,
	byte transpose,
	float[] value
)
Public Shared Sub glUniformMatrix2x4fv ( _
	location As Integer, _
	count As Integer, _
	transpose As Byte, _
	value As Single() _
)
public:
static void glUniformMatrix2x4fv(
	int location, 
	int count, 
	unsigned char transpose, 
	array<float>^ value
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x4fv(System.Int32,System.Int32,System.Byte,System.Single[])"]

count (Int32)

[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x4fv(System.Int32,System.Int32,System.Byte,System.Single[])"]

transpose (Byte)

[Missing <param name="transpose"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x4fv(System.Int32,System.Int32,System.Byte,System.Single[])"]

value (array<Single>[]()[][])

[Missing <param name="value"/> documentation for "M:Monobjc.OpenGL.GL.glUniformMatrix2x4fv(System.Int32,System.Int32,System.Byte,System.Single[])"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)