MonobjcMonobjc Documented Class Library
glGetUniformIndices Method (program, uniformCount, uniformNames, uniformIndices)
NamespacesMonobjc.OpenGLGLglGetUniformIndices(UInt32, Int32, IntPtr, UInt32%)

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetUniformIndices(
	uint program,
	int uniformCount,
	IntPtr uniformNames,
	out uint uniformIndices
)
Public Shared Sub glGetUniformIndices ( _
	program As UInteger, _
	uniformCount As Integer, _
	uniformNames As IntPtr, _
	<OutAttribute> ByRef uniformIndices As UInteger _
)
public:
static void glGetUniformIndices(
	unsigned int program, 
	int uniformCount, 
	IntPtr uniformNames, 
	[OutAttribute] unsigned int% uniformIndices
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformIndices(System.UInt32,System.Int32,System.IntPtr,System.UInt32@)"]

uniformCount (Int32)

[Missing <param name="uniformCount"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformIndices(System.UInt32,System.Int32,System.IntPtr,System.UInt32@)"]

uniformNames (IntPtr)

[Missing <param name="uniformNames"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformIndices(System.UInt32,System.Int32,System.IntPtr,System.UInt32@)"]

uniformIndices (UInt32%)

[Missing <param name="uniformIndices"/> documentation for "M:Monobjc.OpenGL.GL.glGetUniformIndices(System.UInt32,System.Int32,System.IntPtr,System.UInt32@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)