MonobjcMonobjc Documented Class Library
glGetPixelMapusv Method (map, values)
NamespacesMonobjc.OpenGLGLglGetPixelMapusv(UInt32, IntPtr)

Original signature is 'extern void glGetPixelMapusv (GLenum map, GLushort *values);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetPixelMapusv(
	uint map,
	IntPtr values
)
Public Shared Sub glGetPixelMapusv ( _
	map As UInteger, _
	values As IntPtr _
)
public:
static void glGetPixelMapusv(
	unsigned int map, 
	IntPtr values
)
Parameters
map (UInt32)

[Missing <param name="map"/> documentation for "M:Monobjc.OpenGL.GL.glGetPixelMapusv(System.UInt32,System.IntPtr)"]

values (IntPtr)

[Missing <param name="values"/> documentation for "M:Monobjc.OpenGL.GL.glGetPixelMapusv(System.UInt32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)