MonobjcMonobjc Documented Class Library
glMultiTexCoord2sv Method (target, v)
NamespacesMonobjc.OpenGLGLglMultiTexCoord2sv(UInt32, Int16%)

Original signature is 'extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord2sv(
	uint target,
	ref short v
)
Public Shared Sub glMultiTexCoord2sv ( _
	target As UInteger, _
	ByRef v As Short _
)
public:
static void glMultiTexCoord2sv(
	unsigned int target, 
	short% v
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord2sv(System.UInt32,System.Int16@)"]

v (Int16%)

[Missing <param name="v"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord2sv(System.UInt32,System.Int16@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)