Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);'

C# | Visual Basic | Visual C++ |
Public Shared Sub gluGetNurbsProperty ( _ nurb As IntPtr, _ property As UInteger, _ <OutAttribute> ByRef data As Single _ )
public: static void gluGetNurbsProperty( IntPtr nurb, unsigned int property, [OutAttribute] float% data )

- nurb (IntPtr)
[Missing <param name="nurb"/> documentation for "M:Monobjc.OpenGL.GL.gluGetNurbsProperty(System.IntPtr,System.UInt32,System.Single@)"]
- property (UInt32)
[Missing <param name="property"/> documentation for "M:Monobjc.OpenGL.GL.gluGetNurbsProperty(System.IntPtr,System.UInt32,System.Single@)"]
- data (Single%)
[Missing <param name="data"/> documentation for "M:Monobjc.OpenGL.GL.gluGetNurbsProperty(System.IntPtr,System.UInt32,System.Single@)"]

- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)