MonobjcMonobjc Documented Class Library
glRotated Method (angle, x, y, z)
NamespacesMonobjc.OpenGLGLglRotated(Double, Double, Double, Double)

Original signature is 'extern void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glRotated(
	double angle,
	double x,
	double y,
	double z
)
Public Shared Sub glRotated ( _
	angle As Double, _
	x As Double, _
	y As Double, _
	z As Double _
)
public:
static void glRotated(
	double angle, 
	double x, 
	double y, 
	double z
)
Parameters
angle (Double)

[Missing <param name="angle"/> documentation for "M:Monobjc.OpenGL.GL.glRotated(System.Double,System.Double,System.Double,System.Double)"]

x (Double)

[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glRotated(System.Double,System.Double,System.Double,System.Double)"]

y (Double)

[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glRotated(System.Double,System.Double,System.Double,System.Double)"]

z (Double)

[Missing <param name="z"/> documentation for "M:Monobjc.OpenGL.GL.glRotated(System.Double,System.Double,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)