MonobjcMonobjc Documented Class Library
glScissor Method (x, y, width, height)
NamespacesMonobjc.OpenGLGLglScissor(Int32, Int32, Int32, Int32)

Original signature is 'extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glScissor(
	int x,
	int y,
	int width,
	int height
)
Public Shared Sub glScissor ( _
	x As Integer, _
	y As Integer, _
	width As Integer, _
	height As Integer _
)
public:
static void glScissor(
	int x, 
	int y, 
	int width, 
	int height
)
Parameters
x (Int32)

[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glScissor(System.Int32,System.Int32,System.Int32,System.Int32)"]

y (Int32)

[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glScissor(System.Int32,System.Int32,System.Int32,System.Int32)"]

width (Int32)

[Missing <param name="width"/> documentation for "M:Monobjc.OpenGL.GL.glScissor(System.Int32,System.Int32,System.Int32,System.Int32)"]

height (Int32)

[Missing <param name="height"/> documentation for "M:Monobjc.OpenGL.GL.glScissor(System.Int32,System.Int32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)