MonobjcMonobjc Documented Class Library
glFrustum Method (left, right, bottom, top, zNear, zFar)
NamespacesMonobjc.OpenGLGLglFrustum(Double, Double, Double, Double, Double, Double)

Original signature is 'extern void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glFrustum(
	double left,
	double right,
	double bottom,
	double top,
	double zNear,
	double zFar
)
Public Shared Sub glFrustum ( _
	left As Double, _
	right As Double, _
	bottom As Double, _
	top As Double, _
	zNear As Double, _
	zFar As Double _
)
public:
static void glFrustum(
	double left, 
	double right, 
	double bottom, 
	double top, 
	double zNear, 
	double zFar
)
Parameters
left (Double)

[Missing <param name="left"/> documentation for "M:Monobjc.OpenGL.GL.glFrustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]

right (Double)

[Missing <param name="right"/> documentation for "M:Monobjc.OpenGL.GL.glFrustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]

bottom (Double)

[Missing <param name="bottom"/> documentation for "M:Monobjc.OpenGL.GL.glFrustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]

top (Double)

[Missing <param name="top"/> documentation for "M:Monobjc.OpenGL.GL.glFrustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]

zNear (Double)

[Missing <param name="zNear"/> documentation for "M:Monobjc.OpenGL.GL.glFrustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]

zFar (Double)

[Missing <param name="zFar"/> documentation for "M:Monobjc.OpenGL.GL.glFrustum(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)