MonobjcMonobjc Documented Class Library
glGetShaderInfoLog Method (shader, bufSize, length, infoLog)
NamespacesMonobjc.OpenGLGLglGetShaderInfoLog(UInt32, Int32, Int32%, SByte%)

Original signature is 'extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetShaderInfoLog(
	uint shader,
	int bufSize,
	out int length,
	out sbyte infoLog
)
Public Shared Sub glGetShaderInfoLog ( _
	shader As UInteger, _
	bufSize As Integer, _
	<OutAttribute> ByRef length As Integer, _
	<OutAttribute> ByRef infoLog As SByte _
)
public:
static void glGetShaderInfoLog(
	unsigned int shader, 
	int bufSize, 
	[OutAttribute] int% length, 
	[OutAttribute] signed char% infoLog
)
Parameters
shader (UInt32)

[Missing <param name="shader"/> documentation for "M:Monobjc.OpenGL.GL.glGetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

bufSize (Int32)

[Missing <param name="bufSize"/> documentation for "M:Monobjc.OpenGL.GL.glGetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

length (Int32%)

[Missing <param name="length"/> documentation for "M:Monobjc.OpenGL.GL.glGetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

infoLog (SByte%)

[Missing <param name="infoLog"/> documentation for "M:Monobjc.OpenGL.GL.glGetShaderInfoLog(System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)