[Missing <summary> documentation for "F:Monobjc.OpenGL.GL.GL_MAX_PROGRAM_CALL_DEPTH_NV"]

C# | Visual Basic | Visual C++ |
public const uint GL_MAX_PROGRAM_CALL_DEPTH_NV
Public Const GL_MAX_PROGRAM_CALL_DEPTH_NV As UInteger
public: literal unsigned int GL_MAX_PROGRAM_CALL_DEPTH_NV

- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)