Original signature is 'extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glFeedbackBuffer ( _ size As Integer, _ type As UInteger, _ <OutAttribute> ByRef buffer As Single _ )
public: static void glFeedbackBuffer( int size, unsigned int type, [OutAttribute] float% buffer )
Parameters
- size (Int32)
[Missing <param name="size"/> documentation for "M:Monobjc.OpenGL.GL.glFeedbackBuffer(System.Int32,System.UInt32,System.Single@)"]
- type (UInt32)
[Missing <param name="type"/> documentation for "M:Monobjc.OpenGL.GL.glFeedbackBuffer(System.Int32,System.UInt32,System.Single@)"]
- buffer (Single%)
[Missing <param name="buffer"/> documentation for "M:Monobjc.OpenGL.GL.glFeedbackBuffer(System.Int32,System.UInt32,System.Single@)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)