Original signature is 'extern void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glUniform3uiEXT ( _ location As Integer, _ v0 As UInteger, _ v1 As UInteger, _ v2 As UInteger _ )
public: static void glUniform3uiEXT( int location, unsigned int v0, unsigned int v1, unsigned int v2 )
Parameters
- location (Int32)
[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32)"]
- v0 (UInt32)
[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32)"]
- v1 (UInt32)
[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32)"]
- v2 (UInt32)
[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3uiEXT(System.Int32,System.UInt32,System.UInt32,System.UInt32)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)