MonobjcMonobjc Documented Class Library
glMultiTexCoord4fvARB Method (p0, p1)
NamespacesMonobjc.OpenGLGLglMultiTexCoord4fvARB(UInt32, Single%)

Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord4fvARB(
	uint p0,
	ref float p1
)
Public Shared Sub glMultiTexCoord4fvARB ( _
	p0 As UInteger, _
	ByRef p1 As Single _
)
public:
static void glMultiTexCoord4fvARB(
	unsigned int p0, 
	float% p1
)
Parameters
p0 (UInt32)

[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4fvARB(System.UInt32,System.Single@)"]

p1 (Single%)

[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord4fvARB(System.UInt32,System.Single@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)