MonobjcMonobjc Documented Class Library
glGetActiveUniformName Method (program, uniformIndex, bufSize, length, uniformName)
NamespacesMonobjc.OpenGLGLglGetActiveUniformName(UInt32, UInt32, Int32, Int32%, SByte%)

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetActiveUniformName(
	uint program,
	uint uniformIndex,
	int bufSize,
	out int length,
	out sbyte uniformName
)
Public Shared Sub glGetActiveUniformName ( _
	program As UInteger, _
	uniformIndex As UInteger, _
	bufSize As Integer, _
	<OutAttribute> ByRef length As Integer, _
	<OutAttribute> ByRef uniformName As SByte _
)
public:
static void glGetActiveUniformName(
	unsigned int program, 
	unsigned int uniformIndex, 
	int bufSize, 
	[OutAttribute] int% length, 
	[OutAttribute] signed char% uniformName
)
Parameters
program (UInt32)

[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

uniformIndex (UInt32)

[Missing <param name="uniformIndex"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

bufSize (Int32)

[Missing <param name="bufSize"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

length (Int32%)

[Missing <param name="length"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

uniformName (SByte%)

[Missing <param name="uniformName"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveUniformName(System.UInt32,System.UInt32,System.Int32,System.Int32@,System.SByte@)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)