Original signature is 'extern void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Parameters
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib3fARB(System.UInt32,System.Single,System.Single,System.Single)"]
- x (Single)
[Missing <param name="x"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib3fARB(System.UInt32,System.Single,System.Single,System.Single)"]
- y (Single)
[Missing <param name="y"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib3fARB(System.UInt32,System.Single,System.Single,System.Single)"]
- z (Single)
[Missing <param name="z"/> documentation for "M:Monobjc.OpenGL.GL.glVertexAttrib3fARB(System.UInt32,System.Single,System.Single,System.Single)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)