Original signature is 'extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glBindAttribLocation ( _ program As UInteger, _ index As UInteger, _ name As SByte() _ )
public: static void glBindAttribLocation( unsigned int program, unsigned int index, array<signed char>^ name )
Parameters
- program (UInt32)
[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glBindAttribLocation(System.UInt32,System.UInt32,System.SByte[])"]
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glBindAttribLocation(System.UInt32,System.UInt32,System.SByte[])"]
- name (array<SByte>[]()[][])
[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glBindAttribLocation(System.UInt32,System.UInt32,System.SByte[])"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)