Original signature is 'extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glMaterialfv ( _ face As UInteger, _ pname As UInteger, _ ByRef params As Single _ )
public: static void glMaterialfv( unsigned int face, unsigned int pname, float% params )
Parameters
- face (UInt32)
[Missing <param name="face"/> documentation for "M:Monobjc.OpenGL.GL.glMaterialfv(System.UInt32,System.UInt32,System.Single@)"]
- pname (UInt32)
[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glMaterialfv(System.UInt32,System.UInt32,System.Single@)"]
- params (Single%)
[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glMaterialfv(System.UInt32,System.UInt32,System.Single@)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)