Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glBindFragDataLocationEXT ( _ program As UInteger, _ colorNumber As UInteger, _ ByRef name As SByte _ )
public: static void glBindFragDataLocationEXT( unsigned int program, unsigned int colorNumber, signed char% name )
Parameters
- program (UInt32)
[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glBindFragDataLocationEXT(System.UInt32,System.UInt32,System.SByte@)"]
- colorNumber (UInt32)
[Missing <param name="colorNumber"/> documentation for "M:Monobjc.OpenGL.GL.glBindFragDataLocationEXT(System.UInt32,System.UInt32,System.SByte@)"]
- name (SByte%)
[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glBindFragDataLocationEXT(System.UInt32,System.UInt32,System.SByte@)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)