MonobjcMonobjc Documented Class Library
glGetVertexAttribPointerv Method (index, pname, pointer)
NamespacesMonobjc.OpenGLGLglGetVertexAttribPointerv(UInt32, UInt32, IntPtr)

Original signature is 'extern void glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetVertexAttribPointerv(
	uint index,
	uint pname,
	IntPtr pointer
)
Public Shared Sub glGetVertexAttribPointerv ( _
	index As UInteger, _
	pname As UInteger, _
	pointer As IntPtr _
)
public:
static void glGetVertexAttribPointerv(
	unsigned int index, 
	unsigned int pname, 
	IntPtr pointer
)
Parameters
index (UInt32)

[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glGetVertexAttribPointerv(System.UInt32,System.UInt32,System.IntPtr)"]

pname (UInt32)

[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glGetVertexAttribPointerv(System.UInt32,System.UInt32,System.IntPtr)"]

pointer (IntPtr)

[Missing <param name="pointer"/> documentation for "M:Monobjc.OpenGL.GL.glGetVertexAttribPointerv(System.UInt32,System.UInt32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)