MonobjcMonobjc Documented Class Library
glFramebufferTexture3DEXT Method (target, attachment, textarget, texture, level, zoffset)
NamespacesMonobjc.OpenGLGLglFramebufferTexture3DEXT(UInt32, UInt32, UInt32, UInt32, Int32, Int32)

Original signature is 'extern void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glFramebufferTexture3DEXT(
	uint target,
	uint attachment,
	uint textarget,
	uint texture,
	int level,
	int zoffset
)
Public Shared Sub glFramebufferTexture3DEXT ( _
	target As UInteger, _
	attachment As UInteger, _
	textarget As UInteger, _
	texture As UInteger, _
	level As Integer, _
	zoffset As Integer _
)
public:
static void glFramebufferTexture3DEXT(
	unsigned int target, 
	unsigned int attachment, 
	unsigned int textarget, 
	unsigned int texture, 
	int level, 
	int zoffset
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glFramebufferTexture3DEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]

attachment (UInt32)

[Missing <param name="attachment"/> documentation for "M:Monobjc.OpenGL.GL.glFramebufferTexture3DEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]

textarget (UInt32)

[Missing <param name="textarget"/> documentation for "M:Monobjc.OpenGL.GL.glFramebufferTexture3DEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]

texture (UInt32)

[Missing <param name="texture"/> documentation for "M:Monobjc.OpenGL.GL.glFramebufferTexture3DEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]

level (Int32)

[Missing <param name="level"/> documentation for "M:Monobjc.OpenGL.GL.glFramebufferTexture3DEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]

zoffset (Int32)

[Missing <param name="zoffset"/> documentation for "M:Monobjc.OpenGL.GL.glFramebufferTexture3DEXT(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)