Original signature is 'extern void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);'
Declaration Syntax
C# | Visual Basic | Visual C++ |
Public Shared Sub glGetBufferPointerv ( _ target As UInteger, _ pname As UInteger, _ params As IntPtr _ )
public: static void glGetBufferPointerv( unsigned int target, unsigned int pname, IntPtr params )
Parameters
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glGetBufferPointerv(System.UInt32,System.UInt32,System.IntPtr)"]
- pname (UInt32)
[Missing <param name="pname"/> documentation for "M:Monobjc.OpenGL.GL.glGetBufferPointerv(System.UInt32,System.UInt32,System.IntPtr)"]
- params (IntPtr)
[Missing <param name="params"/> documentation for "M:Monobjc.OpenGL.GL.glGetBufferPointerv(System.UInt32,System.UInt32,System.IntPtr)"]
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)