MonobjcMonobjc Documented Class Library
glUniform3iARB Method (location, v0, v1, v2)
NamespacesMonobjc.OpenGLGLglUniform3iARB(Int32, Int32, Int32, Int32)

Original signature is 'extern void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform3iARB(
	int location,
	int v0,
	int v1,
	int v2
)
Public Shared Sub glUniform3iARB ( _
	location As Integer, _
	v0 As Integer, _
	v1 As Integer, _
	v2 As Integer _
)
public:
static void glUniform3iARB(
	int location, 
	int v0, 
	int v1, 
	int v2
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3iARB(System.Int32,System.Int32,System.Int32,System.Int32)"]

v0 (Int32)

[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3iARB(System.Int32,System.Int32,System.Int32,System.Int32)"]

v1 (Int32)

[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3iARB(System.Int32,System.Int32,System.Int32,System.Int32)"]

v2 (Int32)

[Missing <param name="v2"/> documentation for "M:Monobjc.OpenGL.GL.glUniform3iARB(System.Int32,System.Int32,System.Int32,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)