MonobjcMonobjc Documented Class Library
glUniform2uiEXT Method (location, v0, v1)
NamespacesMonobjc.OpenGLGLglUniform2uiEXT(Int32, UInt32, UInt32)

Original signature is 'extern void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glUniform2uiEXT(
	int location,
	uint v0,
	uint v1
)
Public Shared Sub glUniform2uiEXT ( _
	location As Integer, _
	v0 As UInteger, _
	v1 As UInteger _
)
public:
static void glUniform2uiEXT(
	int location, 
	unsigned int v0, 
	unsigned int v1
)
Parameters
location (Int32)

[Missing <param name="location"/> documentation for "M:Monobjc.OpenGL.GL.glUniform2uiEXT(System.Int32,System.UInt32,System.UInt32)"]

v0 (UInt32)

[Missing <param name="v0"/> documentation for "M:Monobjc.OpenGL.GL.glUniform2uiEXT(System.Int32,System.UInt32,System.UInt32)"]

v1 (UInt32)

[Missing <param name="v1"/> documentation for "M:Monobjc.OpenGL.GL.glUniform2uiEXT(System.Int32,System.UInt32,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)