MonobjcMonobjc Documented Class Library
glMultiTexCoord3d Method (target, s, t, r)
NamespacesMonobjc.OpenGLGLglMultiTexCoord3d(UInt32, Double, Double, Double)

Original signature is 'extern void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiTexCoord3d(
	uint target,
	double s,
	double t,
	double r
)
Public Shared Sub glMultiTexCoord3d ( _
	target As UInteger, _
	s As Double, _
	t As Double, _
	r As Double _
)
public:
static void glMultiTexCoord3d(
	unsigned int target, 
	double s, 
	double t, 
	double r
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord3d(System.UInt32,System.Double,System.Double,System.Double)"]

s (Double)

[Missing <param name="s"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord3d(System.UInt32,System.Double,System.Double,System.Double)"]

t (Double)

[Missing <param name="t"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord3d(System.UInt32,System.Double,System.Double,System.Double)"]

r (Double)

[Missing <param name="r"/> documentation for "M:Monobjc.OpenGL.GL.glMultiTexCoord3d(System.UInt32,System.Double,System.Double,System.Double)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)