Original signature is 'extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);'
C# | Visual Basic | Visual C++ |
public static void glGetActiveAttrib( uint program, uint index, int bufSize, IntPtr length, out int size, out uint type, IntPtr name )
Public Shared Sub glGetActiveAttrib ( _ program As UInteger, _ index As UInteger, _ bufSize As Integer, _ length As IntPtr, _ <OutAttribute> ByRef size As Integer, _ <OutAttribute> ByRef type As UInteger, _ name As IntPtr _ )
public: static void glGetActiveAttrib( unsigned int program, unsigned int index, int bufSize, IntPtr length, [OutAttribute] int% size, [OutAttribute] unsigned int% type, IntPtr name )
- program (UInt32)
[Missing <param name="program"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- index (UInt32)
[Missing <param name="index"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- bufSize (Int32)
[Missing <param name="bufSize"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- length (IntPtr)
[Missing <param name="length"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- size (Int32%)
[Missing <param name="size"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- type (UInt32%)
[Missing <param name="type"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- name (IntPtr)
[Missing <param name="name"/> documentation for "M:Monobjc.OpenGL.GL.glGetActiveAttrib(System.UInt32,System.UInt32,System.Int32,System.IntPtr,System.Int32@,System.UInt32@,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)