MonobjcMonobjc Documented Class Library
glBufferData Method (target, size, data, usage)
NamespacesMonobjc.OpenGLGLglBufferData(UInt32, IntPtr, IntPtr, UInt32)

Original signature is 'extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glBufferData(
	uint target,
	IntPtr size,
	IntPtr data,
	uint usage
)
Public Shared Sub glBufferData ( _
	target As UInteger, _
	size As IntPtr, _
	data As IntPtr, _
	usage As UInteger _
)
public:
static void glBufferData(
	unsigned int target, 
	IntPtr size, 
	IntPtr data, 
	unsigned int usage
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glBufferData(System.UInt32,System.IntPtr,System.IntPtr,System.UInt32)"]

size (IntPtr)

[Missing <param name="size"/> documentation for "M:Monobjc.OpenGL.GL.glBufferData(System.UInt32,System.IntPtr,System.IntPtr,System.UInt32)"]

data (IntPtr)

[Missing <param name="data"/> documentation for "M:Monobjc.OpenGL.GL.glBufferData(System.UInt32,System.IntPtr,System.IntPtr,System.UInt32)"]

usage (UInt32)

[Missing <param name="usage"/> documentation for "M:Monobjc.OpenGL.GL.glBufferData(System.UInt32,System.IntPtr,System.IntPtr,System.UInt32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)