Original signature is 'extern void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);'
C# | Visual Basic | Visual C++ |
public static void glDrawRangeElementArrayAPPLE( uint mode, uint start, uint end, int first, int count )
Public Shared Sub glDrawRangeElementArrayAPPLE ( _ mode As UInteger, _ start As UInteger, _ end As UInteger, _ first As Integer, _ count As Integer _ )
public: static void glDrawRangeElementArrayAPPLE( unsigned int mode, unsigned int start, unsigned int end, int first, int count )
- mode (UInt32)
[Missing <param name="mode"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElementArrayAPPLE(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]
- start (UInt32)
[Missing <param name="start"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElementArrayAPPLE(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]
- end (UInt32)
[Missing <param name="end"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElementArrayAPPLE(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]
- first (Int32)
[Missing <param name="first"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElementArrayAPPLE(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]
- count (Int32)
[Missing <param name="count"/> documentation for "M:Monobjc.OpenGL.GL.glDrawRangeElementArrayAPPLE(System.UInt32,System.UInt32,System.UInt32,System.Int32,System.Int32)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)