MonobjcMonobjc Documented Class Library
glMultiDrawArraysEXT Method (p0, p1, p2, p3)
NamespacesMonobjc.OpenGLGLglMultiDrawArraysEXT(UInt32, Int32%, IntPtr, Int32)

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glMultiDrawArraysEXT(
	uint p0,
	ref int p1,
	IntPtr p2,
	int p3
)
Public Shared Sub glMultiDrawArraysEXT ( _
	p0 As UInteger, _
	ByRef p1 As Integer, _
	p2 As IntPtr, _
	p3 As Integer _
)
public:
static void glMultiDrawArraysEXT(
	unsigned int p0, 
	int% p1, 
	IntPtr p2, 
	int p3
)
Parameters
p0 (UInt32)

[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawArraysEXT(System.UInt32,System.Int32@,System.IntPtr,System.Int32)"]

p1 (Int32%)

[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawArraysEXT(System.UInt32,System.Int32@,System.IntPtr,System.Int32)"]

p2 (IntPtr)

[Missing <param name="p2"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawArraysEXT(System.UInt32,System.Int32@,System.IntPtr,System.Int32)"]

p3 (Int32)

[Missing <param name="p3"/> documentation for "M:Monobjc.OpenGL.GL.glMultiDrawArraysEXT(System.UInt32,System.Int32@,System.IntPtr,System.Int32)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)