MonobjcMonobjc Documented Class Library
glTextureRangeAPPLE Method (target, length, pointer)
NamespacesMonobjc.OpenGLGLglTextureRangeAPPLE(UInt32, Int32, IntPtr)

Original signature is 'extern void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid *pointer);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glTextureRangeAPPLE(
	uint target,
	int length,
	IntPtr pointer
)
Public Shared Sub glTextureRangeAPPLE ( _
	target As UInteger, _
	length As Integer, _
	pointer As IntPtr _
)
public:
static void glTextureRangeAPPLE(
	unsigned int target, 
	int length, 
	IntPtr pointer
)
Parameters
target (UInt32)

[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glTextureRangeAPPLE(System.UInt32,System.Int32,System.IntPtr)"]

length (Int32)

[Missing <param name="length"/> documentation for "M:Monobjc.OpenGL.GL.glTextureRangeAPPLE(System.UInt32,System.Int32,System.IntPtr)"]

pointer (IntPtr)

[Missing <param name="pointer"/> documentation for "M:Monobjc.OpenGL.GL.glTextureRangeAPPLE(System.UInt32,System.Int32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)