MonobjcMonobjc Documented Class Library
glGetFramebufferAttachmentParameteriv Method (p0, p1, p2, p3)
NamespacesMonobjc.OpenGLGLglGetFramebufferAttachmentParameteriv(UInt32, UInt32, UInt32, IntPtr)

Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);'

Declaration Syntax
C#Visual BasicVisual C++
public static void glGetFramebufferAttachmentParameteriv(
	uint p0,
	uint p1,
	uint p2,
	IntPtr p3
)
Public Shared Sub glGetFramebufferAttachmentParameteriv ( _
	p0 As UInteger, _
	p1 As UInteger, _
	p2 As UInteger, _
	p3 As IntPtr _
)
public:
static void glGetFramebufferAttachmentParameteriv(
	unsigned int p0, 
	unsigned int p1, 
	unsigned int p2, 
	IntPtr p3
)
Parameters
p0 (UInt32)

[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]

p1 (UInt32)

[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]

p2 (UInt32)

[Missing <param name="p2"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]

p3 (IntPtr)

[Missing <param name="p3"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]

Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)