Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);'
C# | Visual Basic | Visual C++ |
Public Shared Sub glGetFramebufferAttachmentParameteriv ( _ p0 As UInteger, _ p1 As UInteger, _ p2 As UInteger, _ p3 As IntPtr _ )
public: static void glGetFramebufferAttachmentParameteriv( unsigned int p0, unsigned int p1, unsigned int p2, IntPtr p3 )
- p0 (UInt32)
[Missing <param name="p0"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]
- p1 (UInt32)
[Missing <param name="p1"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]
- p2 (UInt32)
[Missing <param name="p2"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]
- p3 (IntPtr)
[Missing <param name="p3"/> documentation for "M:Monobjc.OpenGL.GL.glGetFramebufferAttachmentParameteriv(System.UInt32,System.UInt32,System.UInt32,System.IntPtr)"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)